Chris Gardner
While many of us dream of jobs in game development, the methods for producing quality games that perform in real time are much different than the methods used to produce quality productivity software. XNA Game Studio and Microsoft's AppHub give you the tools necessary to make and publish your own games for the Xbox Live Indie Games Marketplace. The session will begin with a brief overview of using XNA Game Studio to create software for the Xbox 360. The session will then present the nuances of proper game design by introducing topics such as the game components, sprite animation, background music, sound effects, and threading. By the end of this session, attendees should possess the tools and knowledge to create simple games for the Xbox 360.
Website URL: http://blog.freestylecoding.com
While many of us dream of jobs in game development, the methods for producing quality games that perform in real time are much different than the methods used to produce quality productivity software. XNA Game Studio and Microsoft's AppHub give you the tools necessary to make and publish your own games for the Xbox Live Indie Games Marketplace. The session will being with a brief overview of using XNA Game Studio to create software for the Xbox 360. The session will then present the nuances of proper game design by introducing topics such as the game components, sprite animation, background music, sound effects, and threading. By the end of this sessions, attendees should possess the tools and knowledge to create simple games for the Xbox 360.
As the availability and feature set of the Kinect expands, it is becoming more important for .NET developers to become familiar with the abilities of this amazing device. This talk will bring you up to speed with the capabilities of this device. Starting with simple camera support, we will work our way all the way through voice recognition, facial tracking and infrared vision. Come see how easy it is to unlock the full potential of the Kinect.